Lara Croft in Tomb Raider Angel Of Darkness



The mad people at Saber might actually pull the Angel Of Darkness remaster off, as the studio has announced on their official blog that they're going way beyond the addition of a coat of paint to Tomb Raider's most panned title.




Angel Of Darkness restored cut features




Kurtis in Angel of Darkness
Image via Aspyr



Kurtis gets fleshed out




Kurtis Trent is one of the most baffling characters in gaming history. Not only was he an unnecessary addition as a counterpart to Lara, but he doesn't even feel like a complete character — story- or gameplay-wise.




Kurtis' biggest selling point was that he could control a disk with telekinetic powers, but that didn't end up in the final game. With the remaster, players will finally be able to use his Chirugai disc, cast an energy shield upon Kurtis, and even have a bunch of lines restored to hopefully make his presence in the game make some sense.




We finally get a training area




The original Tomb Raider games had the novel approach of giving players a huge mansion that served as an organic tutorial ground. Later games ditched the mansion, and Angel Of Darkness seemingly ditched the tutorial altogether. That's not true, however, as it always intended to feature a training area in the streets of Paris. The remaster will restore the training area as an optional choice for players.




A store that sells stuff




The original release featured a store, though one where you practically couldn't buy anything from. The new store will add goodies such as a silencer and a laser sight.




More items, dialogue, and story information




The original release of AOD left a lot to be said about its own story. Things will be different this time around. Players will be able to hear previously cut voice lines, as well as find a lot of items that will help them figure out what's going on with the plot.




The blog also notes that these are but a few examples of the content they've restored, and I'm pretty hyped to see what else they were able to come up with to fix and improve upon the old title.




Angel Of Darkness remaster improvements




Saber is also tinkering with one of the game's main issues, its controls. Both Lara and Kurtis were incredibly hard to control and to make them jump somewhere other than toward their deaths. I'm happy to see we'll have both the tank and modern controls to choose from, the latter being what the developers recommend we pick for our playthrough.




I've played AOD with movement mods, and if Saber's new movement mode has anything to do with that, we're in for one hell of a rise in quality.




Can The Angel Of Darkness finally be good?




A short while back, I dared ask, "How do you even remaster Tomb Raider: The Angel Of Darkness?" in the face of the news of Saber's remaster of Tomb Raider: The Last Revelation, Chronicles, and Angel Of Darkness trilogy. If you're out of the loop, I asked that because, unlike the previous five games, AOD came out in a barely playable state despite the lengthiest development period in the series.




Updating the visuals and adding a few quality of life improvements is more than enough to make the other Tomb Raider and Soul Reaver games, while we're at it worth revisiting. The Angel Of Darkness, however, would require something akin to a miracle. The problem with AOD stems from a lot of publisher press to get the game out on a system the developers at Core hadn't mastered, which resulted in the game coming out in a nearly unplayable state owed to a combination of bugs and even by-design errors.




Lara Croft in The Angel Of Darkness
Image via Aspyr



Restoring a bunch of cut content might still not be enough to make Angel Of Darkness appealing tpnewcomers because making up for 21 years in ever-evolving gameplay design is no easy task. Still, it might be what it takes to finally make the game fans have been wanting to play for a very long time, and that's more than enough — for me, a fan who has been wanting to play it for a very long time.




The second Tomb Raider remaster trilogy will release on February 14 for PlayStation 4, PlayStation 5, Nintendo Switch, Xbox One, Xbox Series X|S, and PC.



The post The Tomb Raider: The Angel Of Darkness Remaster will restore lots of cut content appeared first on Destructoid.


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