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All Kalguuran Gem skills in Path of Exile 2

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The 0.5 patch of Path of Exile 2 has added several Kalguuran Gems, and you can utilize their skills to improve your character build. These gems are obtained as random drops, and they don’t have any attribute requirements, making them immensely flexible. But first, let’s go through all the active Kalguuran skills and how they work. Complete list of Kalguuran skills in Path of Exile 2 The table below has all the key details of every Kalguuran Gem that you can find as random drops. I have separated the effects from the bonuses you unlock with Quality (if applicable). Image via GGG Name Effects Stats Bonuses (if applicable) Animus Exchange Sacrifice a portion of your Life to recover Runic Ward. Runic Ward recovered by this Skill can Overflow. Sacrifices up to (25—800) Life, scales with Gem Level Gain Runic Ward equal to 70% of Sacrificed Life Tags: None Cost: (15—101) Mana Cooldown Time: 4.00 s Cast Time: 0.60 s (0—20)% increased Cooldown Recovery Rate Gain...

How to complete the Proud Peacock challenge in BitLife

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BitLife’s Proud Peacock challenge tasks you with pursuing multiple jobs before becoming famous on a social media platform. Though time-consuming, the mystery prize at the end is worth it for those who enjoy collecting cosmetics. Here’s how to complete the Proud Peacock challenge in BitLife . Table of contents BitLife Proud Peacock Challenge guide Be born a male in New York Become a janitor at an adult film company Become an adult film star Hook up with male coworkers Become a top 0.01 percent content creator BitLife Proud Peacock Challenge guide BitLife’s Proud Peacock challenge has five objectives for you to complete: Be born a male in New York Become a janitor at an adult film company Work your way up to becoming an adult film star Hook up with 5+ male coworkers Become a top 0.01% content creator Although you don’t need a specific job pack or expansion to complete this challenge, it helps to have God Mode to start with 100 pe...

Everything we know about The Witcher 3: Songs of the Past—Potential release date, story setting, and more

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If you were to tell me I’d be writing about a new The Witcher 3 expansion this time last year, I wouldn’t believe you. It’s so rare to see developers revisit their own games in ways that don’t involve remaking or remastering them or, in extreme cases, restoring cut content. But CDPR is a wildcard of a company and always has been, and it seems it just cannot stop itself from patching or updating something even when it said, “This is it, no more shiny new stuff.” The Witcher 3: Songs of the Past is going to be a big one by all accounts, so here’s everything we know about this new expansion pack. The Witcher 3: Songs of the Past: Setting, release date, and more details We’re going back to Cintra, probably. Image via CDPR The Witcher 3: Songs of the Past is going to be a fully fledged expansion pack to CDPR’s 2015 title, The Witcher 3: Wild Hunt . It’ll come 12 years after the original came out, targeting a ...

Path of Exile 2 Spirit Walker skill tree and passives

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The Spirit Walker is one of two new Ascendancy classes in Path of Exile 2 , and we can use it to modify your Huntress builds to enjoy the expanded endgame. We can already have a fair idea about the Ascendancy class based on how its active and passive skills will work. Path of Exile 2 Spirit Walker skills explained The core strength of the Spirit Walker lies with the three Wisps: the Bear, the Owl, and the Stag. Each Wisp provides you with unique benefits and bonuses. Skill Bonus How it works Primal Bounty The Mhacha’s Gift Your empowered Projectile Skills will shoot more projectiles at greater speed. Having the Mhacha’s Gift strengthens all the bonuses you get from the Owl Wisp. Wild Stampede The Morrigan’s Guidance You can launch Stag Spirits at enemies that damage them in shockwaves upon impact. You can use the bonus effect to increase the damage of the stags while also improving their effective radius. Wild Protector The Catha’s Balance You can su...

007 First Light is an emotional rollercoaster—and hopefully the prologue of a fantastic trilogy

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When I first heard of 007 First Light , I didn’t know what to expect. Time went on, and we started seeing clips of Bond bluffing, sneaking, or blowing up his way through levels, with the game promising versatility and limitless, emergent gameplay just waiting for you around every corner. And boy, did all of that come true. The game took me some 15 hours to complete, so much longer than I anticipated. A game like this, prioritizing cinematic movie-like action sequences and flashy scenes, usually doesn’t cross the 10-hour mark for a full playthrough. But James Bond’s latest foray into video games doesn’t leave too soon and invites you to join him on adventures of both professional and personal types. I can’t even begin to explain just how good this game looks and runs. Screenshot by Destructoid There’s everything you expect from James Bond: cars, explosions, fancy gadgets, sexy women in distress, sexier women causing distress to the protago...

Destiny 2 brings a creative, comprehensive fix to the Champion problem in its final update

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Destiny 2 ‘s endgame has long revolved around Champions, each requiring a specific type of counter that largely shifted every season. With Monument of Triumph, however, Bungie finally found a way to solve this problem for posterity: letting everything take on Champions. Every weapon will gain an Anti-Champion capability based on its fire rate and behavior, the studio confirmed in today’s Dev Insights blog post . This also applies to Exotics, which had their effect hand-picked based on what’s closest to its intended effect. More importantly, developers have removed any activation criteria: “No matter which you are using, simply firing the weapon will apply the associated effect immediately assuming you land your shots,” the blog post reads, with a highlight. The change will become particularly palpable for weapons that counter Unstoppable and Overload. The former required you to aim down sights for a short length of time before its effect woul...

Rockstar developers to formally unionize ahead of legal battle with the company

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After Rockstar fired 31 developers last year, it has been involved in a legal case over alleged union busting, led by the Independent Workers’ Union of Great Britain (IWGB). Now, Rockstar’s developers announced their own union, the Rockstar Games Workers Union (RGWU), which will participate in the lawsuit. That is according to Rockstar Intel, which writes that the union’s formal announcement came today via a video published by IWGB. This new union will be a part of the IWGB and apparently be the one to face Rockstar in court over alleged union-busting in relation to Rockstar’s firing of 31 developers last year. In the video shared by IWGB, it is stated that Rockstar’s move last year was “one of the most blatant and ruthless acts of union busting the games industry has ever seen.” The union started small in Rockstar North but has now expanded across the country, as stated in the video. Developers from multiple “Rockstar sites...